Posted by: dandob | June 6, 2010

Koolhaus Tapware

“Currently the only way to monitor a Bathroom’s water consumption is by taking an educated guess using the household’s external flow meter as an indicator. The connection between instantaneous water usage and short term consumption is invisible. If this information could be readily and accurately available to the user, a greater appreciation, understanding and saving of water could be achieved. With this in mind, 51% of all water used in a typical suburban home is used in the bathroom[1] therefore the most savings can made here.

 Koolhaus is a tap ware variant that integrates Bathroom water consumption information with a contemporary and functional aesthetic. Koolhaus allows users to monitor the accumulative water volume that each Bathroom appliance has dispensed during the day. Each bathroom appliance has its own flow rate device installed which relays inflow water volume data back to the Koohaus. The Koolhaus faucet displays this usage information from its convex LCD. Detailed usage data can also be routed to the haus’s computer. This allows the users to keep a detailed water log and review past usage figures.  

Whilst bathroom appliances/components themselves can be modified to provide low flow rates and adhere to sustainable water standards, water usage at the end of day still rests with the user. By educating the user and displaying consumption information, they are able to enjoy their bathroom and the water provided from it – responsibility.”

[1] Government of Victoria, “Target 155 Campaign 2010”, Victorian State Government, Melbourne, http://www.target155.vic.gov.au, (accessed June 6th 2010).

 

 

 Model was Rapid Prototyped and hand sprayed.

Posted by: dandob | May 1, 2010

Kitchen Hideaway (EDL 2010)

 “The Kitchen Hideaway is a future virtual-reality concept that allows the inhabitants of a communal building to imagine being in a kitchen, preparing a particular meal rather than having to do this in a ‘real’, large & expansive kitchen.

This concept placed 4th from1300 entries submitted to the Electrolux Design Lab Competition 2010 themed towards compact living within the year 2050.  The following images outline the presentation that was given at the 100% Design London Exhibition during the competition final.

 

The Home Base creates the user’s own computer generated kitchen. It also provides a Viewport so the user can see their virtual space from reality. The Head Set allows the user to enter their Kitchen Hideaway and cook their own surreal virtual meal. The virtual actions of the user are accurately transmitted to an automated food factory within the building where the meal is prepared with real ingredients. The final meal is then delivered to the user. In addition, by handling the building’s occupant meals in bulk, space and energy savings can be optimized. It also eliminates the wasted energy that would be used shopping for groceries. 

The Kitchen Hideaway creates a virtual food preparation area that occupies no physical space so the clutter, energy costs and maintenance of your own physical kitchen don’t exist anymore. Everything inside this space is indistinguishable from reality. It allows the user to fully customize their own virtual kitchen and share it with others. It also gives those with physical disabilities a chance to cook in their Hideaway without restriction. The user’s personal recipes can also be saved and replicated on demand – when the user doesn’t feel like cooking – ‘virtually’.”  

 

Check out the video below to see the other 7 Finalist Concepts.

Posted by: dandob | November 4, 2009

Aero-Dash

 

The Aerodynamic-Dashboard is a multipurpose storage device for commuter cyclists.  It provides quick access to small essentials (within its main storage compartment) without getting off the bike. This design configuration also provides a dashboard surface for the rider to place small items such as a phone or other hand held device. 

 

Frontal lighting and turn signalling are unified whilst the aesthetic appeal of the once skeletal pushbike has become elevated. Lighting/signalling controls are located at the rear, above the handlebar and night riding visibiltity is also increased via the reflective decals. The Aero-Dash creates a streamlined/drag resistant presence at the front of the bike, guiding laminar airflow over and below the rider rather than through the rider.

 The product is attached via a quick release handlebar mount, the front nose handle aids during mounting. The Aero-Dash PET visor can change connection points to allow for compact handling and storage. 

This project really morphed from my previous ‘Eco-Chic’ assignment however key inspirations proved to be planar bodies and existing motorcycle nose cones.

This assignment’s brief required the product be developed to a prototypical stage, therefore a final model was constructed as shown below.  

Posted by: dandob | August 27, 2009

Future Mobility

PSS1

The two product designs shown here (in situ.) were a result of a quick three week design assignment looking for products to help commuters in times of climate change and high fuel prices. I focused in on cycling and looked at ways to increase safety and decrease user effort. The ‘Hear Stream Helmet’ blocks the hissing noise of wind turbulence over your ears to allow traffic sounds from behind to be clearly interrupted.

PSS2

The ‘Aero-Dash’ is another potential product that minimises aerodynamic drag and incorporates lighting and storage capabilities. Both scenes were quickly rendered up in Photoshop. Some sketch pages are included.

UltimateSKetch

Posted by: dandob | August 25, 2009

Australia Post’s A.P.M.

   

  This brief required a new design proposal for a multifunctional Automatic Post Machine. The machine would be collocated with Australia Post Stores and help take the load off counter staff. Therefore the machine had to be capable of performing all the functions of the store in an automated, user guided fashion. Before the ideation process even began a large amount of research went into existing ATMs, Train Ticket machines and Post-box design/user interaction. A lot of anthropometric data and user profiles were investigated before the first sketch ideas were dimensioned out. 

 

  The final design was a wall mounted ’booth’ like unit which allowed the user to send domestic & international letters/satchels/packages of all sizes and weights. The user could also use the APM as a drop box for Australia Post’s Courier Service. Auxiliary functions of the machine included: purchasing of consumables (stamps, envelopes, POSTpak satchels, bags and boxes [the biggest parcel box available was the POSTpak BT/A3 430x305x140mm mailing box- it was dispensed by the machine in folded form]), POSTbillpay, Bank@POST, mail redirection and article tracking.  

  To allow for these functions the machine was fitted out with: an OLED touch screen, physical desktop with printed rulers/parcel sizes and weight scale,  projection barcode scanner, ink writing pen, electronic stylus pen, envelope/satchel/parcel dispense slots, card readers, electric roller shutter parcel bins, auto-adjust input letter apertures,  paper waste bins, postage label printers and error sticker, sticky tape and bubble wrap dispensers. Cash, coin and receipt slots were also integrated. Most of these components either needed their deposited mail cleared or their consumables replenished every so often. As a result the APM was designed with a service/replenishment housing room connected at rear (within the store).

Posted by: dandob | August 3, 2009

Interlink

Interlink Poster

This assignment made use of scenario building to forecast future needs in times of extreme climate change. The task required consideration and demonstration of future possibilities for innovative travel networks. Transport and the way in which we move about our urban environment were aspects of our assigned scenarios which were investigated.  A poster expressing  my predicted products, services and systems is shown.

Posted by: dandob | June 19, 2009

Digital Alchemy

 Digital Alchemy

Digital Alchemy Images UsedThe brief here was to create an image of the world transformed in some surreal or impossible way. The final needed to look “seamless.” I titled this piece, “When Fantasy and  Science-fiction meet?” because of the figurative images used. I wanted to create some kind of a ‘Narnia’ type atmosphere; create a hyper-realistic scene through deep colour saturation and vibrancy. Plus, the piece still needed to allow for a majestic quality and sense of depth which is brought forth by the fog and moonlight. The scene was compiled from individual images lifted from free stock photography sites. Some of the raster images used are shown to the right. Software used included Adobe Photoshop CS4. This was a project for a unit called Digital Processes for Art and Design.

Posted by: dandob | June 17, 2009

New Chocolate Bullets

Candy Box Poster - Digital Process for Art and Design

The brief here required us to re-design a candy/lolly/sweet package of a product of our choice (existing or imaginary) and present the flattened box on an A3 poster. I went with a new type of chocolate bullets, as they were easy to render and to incorporate visually. Plus, they poke a bit of fun at the crappy Liquorice Bullets you can buy from the supermarket. Photoshop, 3ds Max ’09 and V-ray were used to make this poster from scratch, including the funny logo.

Posted by: dandob | June 12, 2009

UniGlide – “Move as One”

This I.D. studio project was called “Re-design”. The brief was open – you could create a design solution to anything you wanted but the catch was you had to do this  using  re-usable product components and recycled materials. It was a  green design project aimed at changing the  conventional  cradle to grave product life cycle to a  cradle to cradle cycle. Anyway, I came up with a personal transport device called the UniGlide – its product description follows.

UniGlide Hero

It’s a real bother and quite boring getting around a large University by foot! Precious time and energy is wasted moving from point A to B. Bikes, skateboards, rollerblades and foldable scooters are good but lack many important aspects essential to traversing an urban environment. The UniGlide, fabricated from an old roller-skate, skateboard, snowboard bindings and scrap metal/fasteners will get you there efficiently and in style. The combination of the inline wheel’s undercarriage and orientated skateboard trucks allow for super tight turning and maximum stability. UniGlide – Move as one!

  UniGlide - System of Use!

 Construction

UniGlide functional model - Anyone can make their own

The UniGlide is fabricated from 100% old, used or recycled products and anyone can make their own! A Video of the UniGlide in action can be found on YouTube @: http://www.youtube.com/watch?v=ElHhmZS4xNY

Posted by: dandob | May 6, 2009

Pop Art Montage

Pop Art Montage - Digital Process for Art and Design

This was really an introductory assignment to Photoshop where we had to create a photo montage using Pop Art imagery. The catch was, the composition had to respond to the Andy Warhol (a central figure in the Pop-Art movement)  quote, “isn’t life a series of images that change as they repeat themselves.”  Our lecturer hinted, as result, we were really producing an modern day version of a  Pop Art Montage that you might of found in the 50s or 60s. I slipped in a few visual Andy Warhol references and a lot of imagery which reflected modern popular perceptions and  manufactured products.  The integration of the imagery was a bit more controlled and surreal rather than conventional ‘copy and paste’ montage work!

Posted by: dandob | April 22, 2009

Chess Poster Design

Chess Poster

The brief here required us to design a new chess piece set using only vector graphics and present the set as an A4, black and white art board.  I went with a “Aussie Political Chess” theme and represented each piece as a federal member of parliament. Each character or chess piece was hand drawn first and then inked up using the line and fill tools within Adobe Illustrator CS4. Some other background jpegs were vectorised and inserted to create the poster also.

Posted by: dandob | March 4, 2009

Vector Mandala

 Vector Mandala

A Tibetan-Style Mandala is a geometric design which is supposed to aid in meditation, uncover the true nature of the universe and encourage enlightenment! Most Buddhist Mandalas, often constructed in a radial format are supposed to recreate the imaginary place contemplated during mediation. The brief was to construct your own Mandala using vector graphics through Adobe Illustrator CS4. I tried to incorporate some kind of Chinese/Japanese theme! The .AI file was 110 Mb, which is massive!

Posted by: dandob | November 14, 2008

Product Drawing – Gym Equipment

 

PD3

For our Product Drawing class, the final assignment required four presentation boards communicating the functional form of some type of gym equipment - such as a cross trainer or running machine. I chose a recumbent cycling bike  which I dubbed the Enduro SL from Specialized Fitness – which is all imaginary. We were allowed to arrange the layout of the  presentation boards using Photoshop however all imagery needed to be hand drawn and coloured. I used Copic markers, oil pastels, metallic, coloured and grey lead pencils. These renders are kind of boarder line illustrations with a few rough explanatory conceptual sketches thrown into the final board. The main hero shot came out nicely I thought and the human figure inclusion really helps to communicate a sense of scale!

PD2

 PD4

Posted by: dandob | October 28, 2008

Busy Beacon

Hero Page A3

This was a strange I.D. studio project called ‘Measuring’. The brief stated we had to design a product for measuring however it could NOT use conventional units. This project really focused in on critical and lateral thinking skills because we were effectively measuring an unconventional value. Conventional values would be: weight, length, volume etc. Unconventional values could have been something like: success, love, importance, happiness, stress, patience etc. – very emotive, qualitative attributes - very weird. Of course, the product or really the concept had to be realistically capable of measuring your chosen attribute or unit.

Product Features LOW RES

Anyway, after a lot of idea generation and sketch pages  i choose to measure one’s “Busyness” (it’s a word). My aim was to create a universally applicable device which allows users to measure their busyness and communicate it to others indirectly, in order to prevent unwanted interruptions which create a stop start working pattern.  So office workers, students etc. could benefit. I dubbed my product the “Busy Beacon” because in open spaces the user’s busyness was determined based what colour appeared at the apex sphere of the Beacon’s body. You twist the beacon about its pivot to select which colour stay at the apex. The top sphere would actually pulse like a  real beacon would.  Green would mean  = your available for consultation etc. Amber = you’re sought of busyness. Red = don’t bother me. Simple traffic light connotations – you get the idea! For enclosed spaces the Busy Beacon came with a receiver which could be stuck outside an office or room door or wall and would display your busyness which you would select from the main Beacon body inside your enclosure.

Good One

1- low res

 BB1 Photos

 BB 2 Photos

 BB 3 Photos

 Deliverables for this project included a sketch mock-up model (blue foam),  presentation boards and a well finished  model (above). The beacon’s body was particularly hard to machine due to its tetrahedral form – so getting the angles correct and using  an indexing head on the milling machine helped (above). The three spheres were turned down from acrylic and polished to finish. Self suffieicent pulsing lights were inserted into the spheres to simulate the Beacon’s operation.

Posted by: dandob | August 20, 2008

Radio Runners

This brief required a new transistor radio design which fitted inside a 110x80x130mm envelope. The radio  needed to utilise injection moulded components, including a speaker, tuner, volume controller, and battery hatch and needed to house an internal PCB.

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I came up with this product concept called the Radio Runners. They come in a pair and act like running weights but both function as a radio with each Left andright speaker creating a surround sound running experience. Headphones are also an option.  I decided to target this fitness market as exercising with an IPod or Walkman in your pocket really creates unwanted bouncing and uneven weight distribution. Having the audio device divided evenly into both hands overcomes this somewhat. There are a lot of flaws and work-arounds within this design however i only had 4 weeks to produce it so it’s not bad, for that time frame. 

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The deliverables for this project included a sketch folio, concept renderings, exploded view renderings and a soft model. Since this was a first year I.D. Studio subject, our lecturer wanted hand renderings rather than digital renderings.

RR1

 RR3

 RR4

RR2

Posted by: dandob | June 13, 2008

An Extraordinary Journey

An Extraordinary Journey

The aim of this project was to understand the key architectural elements of design: stability, dynamism, rhythm and scale. This was done by selecting  three internal spaces within the university  and using our own emotive/perceptual response to accentuate the design elements found at that location.  The brief required that we construct an acutal model which linked  the three spaces together in such as way that it evoked an “extraordinary journey”. We were also required to make a poster/map of  the linked spaces.

Ej1 (2)

There Architectural Settings

Posted by: dandob | May 30, 2008

HDV Camera Model

1

 A major project in our unit – Modelling Making and Workshop Practice required us to create a DV camera, of our own design which had tactile buttons, a lens and a fold-able LCD screen. The brief  was used to familiarise ourselves with the machinery and tools available in our workshop.  I chose to design a Professional  Mini HDV camera which I named the ‘Dobrovski Handheld’ – I kind of lifted the name from ‘Swarovski’ – who manufacture crystal jewellery and optical lenses.  

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 4

The design is fairly classical and robust – its simple yet detailed which I think struck the right balance, especially when making your first wooden model. An extremely rough CAD and blue foam model was used to get the scale, placement and colour combinations (traditional Dyson Vacuum colours of course) all correct. 

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5

Most of camera is a soft sculpt-able wood called Jelutong but intricate details were machined into  fibre glass, bogged up on the wood.  After the camera was broken down into components (seen below),  each part was sealed,  primed, sanded down, sprayed (with metallic automotive acrylic), added stickers/decals then clear coated. The buttons and the lenses were made from acrylic plastic and the knobs were turned down from aluminium and polished with Brasso. The case was vacuum formed from more acrylic as with the display stand which had aluminium posts and a printed graphic background added. The machinery used  = disc sander, band saw, milling machine with indexing head, drill press, lathe and a great deal of sand paper with varied grits.

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 6g

 8

Posted by: dandob | November 21, 2007

2020 Automotive Concept

H22

This was an automotive concept I produced when I was at school, back in the day! It was really designed for a design competition which was looking for the future car of 2020. I also used this design as a main project for  my Visual Communication and Design, V.C.E. subject.  I called the vehicle, the H2 2020 Tribrid as it was powered primarily by hydrogen and solar radiation – it used hydrogen in a fuel cell to power four in-wheel electric motors and also could use that hydrogen in an internal combustion engine for extra power when needed. When the hydrogen electric – hydrogen combustion and solar came together i dubbed the car a ‘Tribrid.’ Pretty blue-sky I know,  but a few years ago when hydrogen was only emerging as an alternative fuel source  it seemed fairly feasible.

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 Some other notable features included – a carbon fibre monocoque body – electronic air flow management system – electro chromatic panoramic windscreen – aerodynamic wheel spats – WAN/GPS capability – keyless entry – HID/OLED headlights – recyclable thermoplastic customisable body panels – and an infra-red camera monitory system .  All the normal software was used – 3ds Max, V-ray and Photoshop for post- production.

 

Posted by: dandob | May 30, 2006

Hyper-Mesh Package

Our Unit 3 Vis. Com. project required us to create a package for any type of product we chose. I boxed a 3d Modelling software package called ‘Hyper-Mesh’ – all imaginary. The package graphics were filled with digital 3D renders which i modelled myself prior to this project. The package came with a distinctive curve in the box -  i contructed this design prior to the release of the  Windows Vista Boxes which also employ a similar package curve.

Posted by: dandob | May 30, 2005

Product Sketches

Here are a three A3 sketch boards describing three products each of different scale and design discipline.  Drawings were completed with grey lead and colour pencil.

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